Positive+Reinforcement

= Definition: = In operant conditioning, positive reinforcement involeves anything that follows a behavior that makes it more likely that the behavior will occur again in the future. Gen Psych Chapter 5, pp. 146 - 147

= Examples of Positive Reinforcement: = =Cautons of Positive Reinforcement:= media type="youtube" key="JA96Fba-WHk" height="315" width="420"
 * Noticing a good deed or action someone has done and praising them for it or rewarding them externally for it.
 * Patting a child on their back once they've done something good.
 * Allowing your child to go to a party they wanted to go to once they've completed their house chores.
 * Reinforcement is most powerful when it comes as a surprise.
 * Reinforcement becomes powerless once it's expected.
 * Rewards should not be given everytime someone has done something right/good.
 * Rewards should not be given when it's begged for or demanded.

= Analogies: = Possitive reinforcement is to teaching as treat is to dog.

= Mnemonics: =
 * Positive = added
 * **RE**inforcement ... **RE** = again

=In the News:= [|League of Legends Honor system promotes positive reinforcement] Designers for an online gaming forum have created a positive reinforcement system to encourage players to interact with each other in ways that are kind and gives each gamer the opportunity to make their appreciation of good team members known. Designers hope that this will encourage bad players to be better and good players to stay just the way they are.

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